![]() ![]() This update is a beta test for the latest update to Dune 2000 Gruntmods Edition. Combined Update 1.6.1.2 (includes all previous patches as well) Update 1.6.1.2 (includes only new changes) If you have no idea which patch to install, choose the combined patch. I have included both the regular update and the combined update below. Fixed version number displayed in menu to be accurate Removed “Menu Editor” and “User Interface Table Editor” folders in D2K+, and added “Table Editor (UIB) folder” since the one tool now works on all UIB files. Added preview of the new Custom Campagin Creation Tutorial that will be provided with the finished version of the Rise of the Mercenaries expansion. Added instruction manual written by Gruntmods Studios, completely written from scratch for this version of the game Adjustments made to strings file in preparation for “Survival Mode” Adjusted Tech level so Ordos Palace can no longer be constructed (should be exclusive to House Ordos). Minor adjustments to AI resources in m1v1 Fixes for “Rise of the Mercenaries” expansion: This update is a minor update to the changes made in the previous update. Combined Update 1.6.1.4 (includes all previous updates as well) Update 1.6.1.4 (includes only new changes) If you have no idea which update to install, choose the combined update. I have included both the regular update and the updated combined update below. The update program has also been configured to automatically detect resolution settings. Option to play as sandworm color and change sandworm frequency Provides a method to switch difficulty during gameplay Allows you to switch houses ingame, allowing easy AI debuging and testing This is the first release of mission 2, and should anyĭebug Menu was added to the ingame options: 4 new music tracks: New Beginning (originally titled Ben Gess 2), HouseĬorrino,Mekanikz Tweek and Misuse Of Force (originally titled Misuse).Ĭredit to DJCID for the first 3 tracks and Kevin MacLeod for Misuse. ![]() New content was added to the Rise Of The Mercenaries campaign: Increasing the rate of troop production (AI provided courtesy of Luminar) Enhanced AI have been implemented for house Ordos, significantly Ordos resources have been enhanced significantly Harvester and Carryall replacements are cutoff at 80 minutes Wave at 80 minutes now includes even more troops for Harkonnen and Map has less resources for player base, forcing players to work harder to Survival Mode Beta was heavily modified to increase difficulty based on player feedback: Redesigned mission select and survival mode menus Fixed an issue caused by Siberian Gremlin’s string editor which could cause ![]() Fixed an issue where units would not spawn properly in survival mode Fixed an issue where an improper string entry was displayed in M1V1 Transparency is the best policy when it comes to these issues and I hope you continue to enjoy what GruntMods has to offer.This update contains numerous updates and bug fixes. We are always working at providing the best possible service and apologize for any interruptions. We are also working with our providers to establish load balancing, which will both improve speeds and availability between different regions, even during peak usage or through similar size DDOS attacks. This provides additional protection against issues with specific regional data centers. Server Redundancy: The Web Server is now located in a Toronto data center, and the file server is located in Montreal.Going forward, additional monitoring will be put into place on both servers to notify us of any issues that occur before they impact performance. Server Monitoring: We have implemented file level server monitoring to notify us of suspicious activity on the file server.New Server Instances: We have deployed additional server instances and reconfigured these with tighter security settings, to cover us against further attacks through other avenues.Increased Security: We have raised the protection level with our partners at Cloudflare, bots and other automated systems will have a significantly harder time visiting the site and utilizing any services we offer.We have taken the following measures to ensure the server is as secure and functional as possible: Several hours after service was restored at 8am, we again saw an increase in traffic matching the profile of the original DDOS attack. Although we have measures in place to prevent automated attacks against our service there is no such thing as a perfect defense and as such the site was taken offline by our hosting provider until the attack subsided. On February 2nd at 3:13am EST and its respective file server was the victim of a DDOS attack.
0 Comments
Leave a Reply. |